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File _service:obs_scm:SDL.spec of Package SDL
Name: SDL Summary: A cross-platform multimedia library Version: 1.2.15 Release: 40 License: LGPLv2+ URL: http://www.libsdl.org/ Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz Source1: SDL_config.h Patch0: SDL-1.2.15-add_sdl_config_man.patch Patch1: CVE-2019-7637.patch Patch2: CVE-2019-7636.patch Patch3: CVE-2019-7635_1.patch Patch4: CVE-2019-7635_2.patch Patch5: CVE-2019-7573_CVE-2019-7576.patch Patch6: CVE-2019-7578.patch Patch7: CVE-2019-7577.patch Patch8: SDL-1.2.10-GrabNotViewable.patch Patch9: SDL-1.2.15-const_XData32.patch Patch10: SDL-1.2.15-ignore_insane_joystick_axis.patch Patch11: SDL-1.2.15-no-default-backing-store.patch Patch12: SDL-1.2.15-SDL_EnableUNICODE_drops_keyboard_events.patch Patch13: SDL-1.2.15-vec_perm-ppc64le.patch Patch14: CVE-2019-13616.patch Patch15: backport-CVE-2019-7572-Fix-a-buffer-overread-in-IMA_ADPCM_nibble.patch Patch16: backport-CVE-2019-7574-Fix-a-buffer-overread-in-IMA_ADPCM_decode.patch Patch17: backport-CVE-2019-7572-Fix-a-buffer-overwrite-in-IMA_ADPCM_decode.patch Patch18: backport-CVE-2019-7575-Fix-a-buffer-overwrite-in-MS_ADPCM_decode.patch BuildRequires: alsa-lib-devel gdb-headless libtool %description Simple DirectMedia Layer(SDL) is a cross-platform development library designed\ to provide low level access to audio, keyboard, mouse, joystick, and graphics\ hardware via OpenGL and Direct3D. It is used by video playback software, emulators,\ and popular games including Valve's award winning catalog and many Humble Bundle games.\ %package devel Summary: Development files for %{name} Provides: %{name}-static Obsoletes: %{name}-static Requires: %{name} = %{version}-%{release} Requires: alsa-lib-devel mesa-libGL-devel mesa-libGLU-devel Requires: libX11-devel libXext-devel libXrandr-devel libXrender-devel %description devel Libraries and header files of %{name} are all in the %{name}-devel package. %package help Summary: Help manual for %{name} %description help The %{name}-help package conatins man manual etc %prep %autosetup -n %{name}-%{version} -p1 for F in CREDITS; do iconv -f iso8859-1 -t utf-8 < "$F" > "${F}.utf" touch --reference "$F" "${F}.utf" mv "${F}.utf" "$F" done sed -i -e 's/.*AM_PATH_ESD.*//' configure.in cp -p %{_datadir}/automake-*/config.{sub,guess} build-scripts %build aclocal libtoolize autoconf %configure \ --disable-video-svga \ --disable-video-ggi \ --disable-video-aalib \ --enable-sdl-dlopen \ --disable-arts \ --disable-esd \ --disable-nas \ --enable-pulseaudio-shared \ --enable-alsa \ --disable-video-ps3 \ --disable-rpath %make_build %install %make_install # Rename SDL_config.h to SDL_config-<arch>.h to avoid file conflicts on # multilib systems and install SDL_config.h wrapper mv %{buildroot}/%{_includedir}/SDL/SDL_config.h %{buildroot}/%{_includedir}/SDL/SDL_config-%{_arch}.h install -m644 %{SOURCE1} %{buildroot}/%{_includedir}/SDL/SDL_config.h rm -f %{buildroot}%{_libdir}/*.la %files %license COPYING %doc BUGS CREDITS README-SDL.txt %{_libdir}/lib*.so.* %files devel %doc README docs.html docs/html docs/index.html TODO WhatsNew %{_bindir}/*-config %{_libdir}/lib*.so %{_libdir}/pkgconfig/sdl.pc %{_includedir}/SDL %{_datadir}/aclocal/* %{_libdir}/lib*.a %files help %{_mandir}/man1/* %{_mandir}/man3/SDL*.3* %changelog * Fri Nov 18 2022 Wenlong Zhang<zhangwenlong@loongson.cn> - 1.2.15-40 - add loongarch support SDL * Fri Nov 5 2021 yixiangzhike <yixiangzhike007@163.com> - 1.2.15-39 - DESC: fix CVE-2019-7572 CVE-2019-7574 CVE-2019-7575 * Wed Aug 11 2021 chenyanpanHW <chenyanpan@huawei.com> - 1.2.15-38 - DESC: delete -Sgit from %autosetup, and delete BuildRequires git * Fri Sep 11 2020 liuweibo <liuweibo10@huawei.com> - 1.2.15-37 - Fix Source0 * Wed Mar 18 2020 openEuler Buildteam <buildteam@openeuler.org> - 1.2.15-36 - Type:CVE - ID:NA - SUG:NA - DESC:Fix CVE-2019-13616 * Thu Jan 16 2020 shijian <shijian16@huawei.com> - 1.2.15-35 - Modify Spec * Wed Nov 13 2019 openEuler Buildteam <buildteam@openeuler.org> - 1.2.15-34 - Package init
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