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File _service:obs_scm:1194.patch of Package stb
From 3d401e71452d890eaf0bc50b11788cb08a6c2fed Mon Sep 17 00:00:00 2001 From: "Benjamin A. Beasley" <code@musicinmybrain.net> Date: Tue, 17 Aug 2021 21:30:44 -0400 Subject: [PATCH] =?UTF-8?q?Fix=20undefined=20behavior=20from=20array=20?= =?UTF-8?q?=E2=80=9Cshape-punning=E2=80=9D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In stb_voxel_render.h, there were three cases where a 2D array of dimension [X][Y] was iterated as a 1D array of dimension [1][X*Y]. While this is clever and is correct in terms of the actual memory layout, a second index outside the corresponding dimension ([i][j], j >= Y]) actually produces undefined behavior and gives the compiler freedom to do all sorts of terrible things. The same thing happens in stb_tilemap_editor.h, tests/caveview/cave_mesher.c, and tests/resample_test.cpp. Prior to this commit, a compiler warning regarding the undefined behavior appears on gcc 11.2.1 for at least some of these cases when the tests are compiled with -Waggressive-loop-optimizations (included in -Wall). This commit fixes the undefined behavior by iterating these 2D arrays with the conventional nested loops. --- stb_tilemap_editor.h | 35 +++++++++++++++++++---------------- stb_voxel_render.h | 36 +++++++++++++++++++++--------------- tests/caveview/cave_mesher.c | 26 ++++++++++++++------------ tests/resample_test.cpp | 15 +++++++++------ 4 files changed, 63 insertions(+), 49 deletions(-) diff --git a/stb_tilemap_editor.h b/stb_tilemap_editor.h index fbd3388084..0b8c2ca997 100644 --- a/stb_tilemap_editor.h +++ b/stb_tilemap_editor.h @@ -1066,14 +1066,15 @@ stbte_tilemap *stbte_create_map(int map_x, int map_y, int map_layers, int spacin void stbte_set_background_tile(stbte_tilemap *tm, short id) { - int i; + int i, j; STBTE_ASSERT(id >= -1); // STBTE_ASSERT(id < 32768); if (id < -1) return; - for (i=0; i < STBTE_MAX_TILEMAP_X * STBTE_MAX_TILEMAP_Y; ++i) - if (tm->data[0][i][0] == -1) - tm->data[0][i][0] = id; + for (i=0; i < STBTE_MAX_TILEMAP_X; ++i) + for (j=0; j < STBTE_MAX_TILEMAP_Y; ++j) + if (tm->data[i][j][0] == -1) + tm->data[i][j][0] = id; tm->background_tile = id; } @@ -1212,18 +1213,20 @@ void stbte_set_dimensions(stbte_tilemap *tm, int map_x, int map_y) void stbte_clear_map(stbte_tilemap *tm) { - int i,j; - for (i=0; i < STBTE_MAX_TILEMAP_X * STBTE_MAX_TILEMAP_Y; ++i) { - tm->data[0][i][0] = tm->background_tile; - for (j=1; j < tm->num_layers; ++j) - tm->data[0][i][j] = STBTE__NO_TILE; - for (j=0; j < STBTE_MAX_PROPERTIES; ++j) - tm->props[0][i][j] = 0; - #ifdef STBTE_ALLOW_LINK - tm->link[0][i].x = -1; - tm->link[0][i].y = -1; - tm->linkcount[0][i] = 0; - #endif + int i,j,k; + for (i=0; i < STBTE_MAX_TILEMAP_X; ++i) { + for (j=0; j < STBTE_MAX_TILEMAP_Y; ++j) { + tm->data[i][j][0] = tm->background_tile; + for (k=1; k < tm->num_layers; ++k) + tm->data[i][j][k] = STBTE__NO_TILE; + for (k=0; k < STBTE_MAX_PROPERTIES; ++k) + tm->props[i][j][k] = 0; + #ifdef STBTE_ALLOW_LINK + tm->link[i][j].x = -1; + tm->link[i][j].y = -1; + tm->linkcount[i][j] = 0; + #endif + } } } diff --git a/stb_voxel_render.h b/stb_voxel_render.h index 2e7a372f83..51011091f7 100644 --- a/stb_voxel_render.h +++ b/stb_voxel_render.h @@ -3126,15 +3126,17 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po stbvox_mesh_vertex vmesh[6][4]; stbvox_rotate rotate = { 0,0,0,0 }; unsigned char simple_rot = rot; - int i; + int i, j; // we only need to do this for the displayed faces, but it's easier // to just do it up front; @OPTIMIZE check if it's faster to do it // for visible faces only - for (i=0; i < 6*4; ++i) { - int vert = stbvox_vertex_selector[0][i]; - vert = stbvox_rotate_vertex[vert][rot]; - vmesh[0][i] = stbvox_vmesh_pre_vheight[0][i] - + stbvox_geometry_vheight[geo][vert]; + for (i=0; i < 6; ++i) { + for (j=0; j < 4; ++j) { + int vert = stbvox_vertex_selector[i][j]; + vert = stbvox_rotate_vertex[vert][rot]; + vmesh[i][j] = stbvox_vmesh_pre_vheight[i][j] + + stbvox_geometry_vheight[geo][vert]; + } } basevert = stbvox_vertex_encode(pos.x, pos.y, pos.z << STBVOX_CONFIG_PRECISION_Z, 0,0); @@ -3275,11 +3277,13 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po // build vertex mesh { - int i; - for (i=0; i < 6*4; ++i) { - int vert = stbvox_vertex_selector[0][i]; - vmesh[0][i] = stbvox_vmesh_pre_vheight[0][i] - + cube[vert]; + int i, j; + for (i=0; i < 6; ++i) { + for (j=0; j < 4; ++j) { + int vert = stbvox_vertex_selector[i][j]; + vmesh[i][j] = stbvox_vmesh_pre_vheight[i][j] + + cube[vert]; + } } } @@ -3541,10 +3545,12 @@ int stbvox_get_buffer_size_per_quad(stbvox_mesh_maker *mm, int n) void stbvox_reset_buffers(stbvox_mesh_maker *mm) { - int i; - for (i=0; i < STBVOX_MAX_MESHES*STBVOX_MAX_MESH_SLOTS; ++i) { - mm->output_cur[0][i] = 0; - mm->output_buffer[0][i] = 0; + int i, j; + for (i=0; i < STBVOX_MAX_MESHES; ++i) { + for (j=0; j < STBVOX_MAX_MESH_SLOTS; ++j) { + mm->output_cur[i][j] = 0; + mm->output_buffer[i][j] = 0; + } } } diff --git a/tests/caveview/cave_mesher.c b/tests/caveview/cave_mesher.c index 1f76c89812..bbf79898b6 100644 --- a/tests/caveview/cave_mesher.c +++ b/tests/caveview/cave_mesher.c @@ -802,7 +802,7 @@ void remap_in_place(int bt, int rm) void mesh_init(void) { - int i; + int i, j; chunk_cache_mutex = SDL_CreateMutex(); chunk_get_mutex = SDL_CreateMutex(); @@ -814,17 +814,19 @@ void mesh_init(void) } //effective_blocktype[50] = 0; // delete torches - for (i=0; i < 6*256; ++i) { - if (minecraft_tex1_for_blocktype[0][i] == 40) - minecraft_color_for_blocktype[0][i] = 38 | 64; // apply to tex1 - if (minecraft_tex1_for_blocktype[0][i] == 39) - minecraft_color_for_blocktype[0][i] = 39 | 64; // apply to tex1 - if (minecraft_tex1_for_blocktype[0][i] == 105) - minecraft_color_for_blocktype[0][i] = 63; // emissive - if (minecraft_tex1_for_blocktype[0][i] == 212) - minecraft_color_for_blocktype[0][i] = 63; // emissive - if (minecraft_tex1_for_blocktype[0][i] == 80) - minecraft_color_for_blocktype[0][i] = 63; // emissive + for (i=0; i < 6; ++i) { + for (j=0; j < 256; ++j) { + if (minecraft_tex1_for_blocktype[i][j] == 40) + minecraft_color_for_blocktype[i][j] = 38 | 64; // apply to tex1 + if (minecraft_tex1_for_blocktype[i][j] == 39) + minecraft_color_for_blocktype[i][j] = 39 | 64; // apply to tex1 + if (minecraft_tex1_for_blocktype[i][j] == 105) + minecraft_color_for_blocktype[i][j] = 63; // emissive + if (minecraft_tex1_for_blocktype[i][j] == 212) + minecraft_color_for_blocktype[i][j] = 63; // emissive + if (minecraft_tex1_for_blocktype[i][j] == 80) + minecraft_color_for_blocktype[i][j] = 63; // emissive + } } for (i=0; i < 6; ++i) { diff --git a/tests/resample_test.cpp b/tests/resample_test.cpp index 21f874f18b..bb8ad82ef6 100644 --- a/tests/resample_test.cpp +++ b/tests/resample_test.cpp @@ -646,8 +646,9 @@ void verify_box(void) resample_88(STBIR_FILTER_BOX); - for (i=0; i < sizeof(image88); ++i) - STBIR_ASSERT(image88[0][i] == output88[0][i]); + for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i) + for (j=0; j < sizeof(image88[0]); ++j) + STBIR_ASSERT(image88[i][j] == output88[i][j]); t = 0; for (j=0; j < 4; ++j) @@ -685,12 +686,14 @@ void test_filters(void) mtsrand(0); - for (i=0; i < sizeof(image88); ++i) - image88[0][i] = mtrand() & 255; + for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i) + for (j=0; j < sizeof(image88[0]); ++j) + image88[i][j] = mtrand() & 255; verify_box(); - for (i=0; i < sizeof(image88); ++i) - image88[0][i] = 0; + for (i=0; i < sizeof(image88) / sizeof(image88[0]); ++i) + for (j=0; j < sizeof(image88[0]); ++j) + image88[i][j] = 0; image88[4][4] = 255; verify_box();
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