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File _service:tar_scm:0014-Backport-X86-Inline-Skip-inline-asm-in-inlining-targ.patch of Package llvm
From 678cf3a36644847cac4b0be2d919aba77416088a Mon Sep 17 00:00:00 2001 From: Nikita Popov <npopov@redhat.com> Date: Mon, 04 Mar 2024 07:00:37 +0800 Subject: [PATCH] [Backport][X86][Inline] Skip inline asm in inlining target feature check When inlining across functions with different target features, we perform roughly two checks: 1. The caller features must be a superset of the callee features. 2. Calls in the callee cannot use types where the target features would change the call ABI (e.g. by changing whether something is passed in a zmm or two ymm registers). The latter check is very crude right now. The latter check currently also catches inline asm "calls". I believe that inline asm should be excluded from this check, as it is independent from the usual call ABI, and instead governed by the inline asm constraint string. --- .../lib/Target/X86/X86TargetTransformInfo.cpp | 4 +++ .../Inline/X86/call-abi-compatibility.ll | 26 +++++++++++++++++++ 2 files changed, 30 insertions(+) diff --git a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp index 129a2646d..9c7954230 100644 --- a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp +++ b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp @@ -6046,6 +6046,10 @@ bool X86TTIImpl::areInlineCompatible(const Function *Caller, for (const Instruction &I : instructions(Callee)) { if (const auto *CB = dyn_cast<CallBase>(&I)) { + // Having more target features is fine for inline ASM. + if (CB->isInlineAsm()) + continue; + SmallVector<Type *, 8> Types; for (Value *Arg : CB->args()) Types.push_back(Arg->getType()); diff --git a/llvm/test/Transforms/Inline/X86/call-abi-compatibility.ll b/llvm/test/Transforms/Inline/X86/call-abi-compatibility.ll index 3a30980fe..6f582cab2 100644 --- a/llvm/test/Transforms/Inline/X86/call-abi-compatibility.ll +++ b/llvm/test/Transforms/Inline/X86/call-abi-compatibility.ll @@ -93,3 +93,29 @@ define internal void @caller_not_avx4() { } declare i64 @caller_unknown_simple(i64) + +; This call should get inlined, because the callee only contains +; inline ASM, not real calls. +define <8 x i64> @caller_inline_asm(ptr %p0, i64 %k, ptr %p1, ptr %p2) #0 { +; CHECK-LABEL: define {{[^@]+}}@caller_inline_asm +; CHECK-SAME: (ptr [[P0:%.*]], i64 [[K:%.*]], ptr [[P1:%.*]], ptr [[P2:%.*]]) #[[ATTR2:[0-9]+]] { +; CHECK-NEXT: [[SRC_I:%.*]] = load <8 x i64>, ptr [[P0]], align 64 +; CHECK-NEXT: [[A_I:%.*]] = load <8 x i64>, ptr [[P1]], align 64 +; CHECK-NEXT: [[B_I:%.*]] = load <8 x i64>, ptr [[P2]], align 64 +; CHECK-NEXT: [[TMP1:%.*]] = call <8 x i64> asm "vpaddb\09$($3, $2, $0 {$1}", "=v,^Yk,v,v,0,~{dirflag},~{fpsr},~{flags}"(i64 [[K]], <8 x i64> [[A_I]], <8 x i64> [[B_I]], <8 x i64> [[SRC_I]]) +; CHECK-NEXT: ret <8 x i64> [[TMP1]] +; + %call = call <8 x i64> @callee_inline_asm(ptr %p0, i64 %k, ptr %p1, ptr %p2) + ret <8 x i64> %call +} + +define internal <8 x i64> @callee_inline_asm(ptr %p0, i64 %k, ptr %p1, ptr %p2) #1 { + %src = load <8 x i64>, ptr %p0, align 64 + %a = load <8 x i64>, ptr %p1, align 64 + %b = load <8 x i64>, ptr %p2, align 64 + %1 = tail call <8 x i64> asm "vpaddb\09$($3, $2, $0 {$1}", "=v,^Yk,v,v,0,~{dirflag},~{fpsr},~{flags}"(i64 %k, <8 x i64> %a, <8 x i64> %b, <8 x i64> %src) #2 + ret <8 x i64> %1 +} + +attributes #0 = { "min-legal-vector-width"="512" "target-features"="+avx,+avx2,+avx512bw,+avx512dq,+avx512f,+cmov,+crc32,+cx8,+evex512,+f16c,+fma,+fxsr,+mmx,+popcnt,+sse,+sse2,+sse3,+sse4.1,+sse4.2,+ssse3,+x87,+xsave" "tune-cpu"="generic" } +attributes #1 = { "min-legal-vector-width"="512" "target-features"="+avx,+avx2,+avx512bw,+avx512f,+cmov,+crc32,+cx8,+evex512,+f16c,+fma,+fxsr,+mmx,+popcnt,+sse,+sse2,+sse3,+sse4.1,+sse4.2,+ssse3,+x87,+xsave" "tune-cpu"="generic" } -- 2.33.0
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